The Steam Workshop is not a democracy. As of August 2026, ModSignal tracks 5.03 million active mods across 139 games, published by 1.47 million creators. Those mods have accumulated 9.25 billion subscriptions, 4.78 billion favorites, and 13.6 billion views. But behind those numbers is a power law so steep it would make a venture capitalist blush: a handful of creators account for a disproportionate share of all Workshop engagement.
This is the story of who they are, what they make, and why their dominance matters for anyone building in or around the modding ecosystem.
How we measured influence
We ranked creators by total subscription volume across all their active Workshop items — the aggregate reach of everything they have ever published. A creator with 100 mods of 10,000 subs each ranks above one with a single 500,000-sub megahit, because sustained output is its own form of influence. We also tracked total favorites (bookmark intent) and mod count (output velocity).
The data comes from ModSignal's live PostgreSQL database, which continuously snapshots Workshop items via the Steam Web API. All numbers are current as of August 2026.
The most influential Steam Workshop creators of all time
Ranked by total subscriptions across all active items:
| Creator | Mods | Total Subs | Total Favs | Primary Game | Country |
|---|---|---|---|---|---|
| KI5 | 102 | 90,426,469 | 1,772,268 | Project Zomboid | — |
| crashz | 13 | 86,638,597 | 818,151 | Counter-Strike 2 | — |
| ss.waiting | 19 | 80,114,355 | 1,954,867 | Dota 2 | — |
| Creator 76561199174941685 | 85 | 74,907,932 | 5,103,924 | Aimlabs | — |
| Mr. uLLeticaL-S | 10 | 58,134,697 | — | CS2 / DST | — |
| Oskar Potocki | 92 | 44,285,261 | 1,990,216 | RimWorld | PL |
| Yesber | 18 | 35,964,598 | — | Project Zomboid | SE |
| TDM | 50 | 32,768,648 | — | CS2 / DST | DK |
| Creator 76561198189965773 | 45 | 29,313,362 | — | Aimlabs | — |
| rezecib | 5 | 29,047,247 | 890,499 | Don't Starve Together | US |
| iBrRus | 21 | 25,635,634 | 812,052 | Dota 2 / PZ | RU |
| Creator 76561199038915548 | 40 | 21,641,161 | — | Aimlabs | CL |
| Creator 76561198073265803 | 58 | 21,386,671 | — | Aimlabs | — |
| Creator 76561198959715227 | 21 | 19,378,281 | — | Aimlabs | — |
| Creator 76561198198282850 | 3 | 18,689,164 | 1,199,524 | Dota 2 / PZ | US |
Several patterns jump out immediately.
KI5: the Project Zomboid vehicle king
KI5 tops the list with 90.4 million subscriptions across 102 active mods — all for Project Zomboid. Their catalog is a masterclass in niche domination: military vehicles, cargo trailers, and trucks, each meticulously modeled with real-world references. Their top items include the AM General M998 (3.12M subs), "that DAMN Library" (2.86M), and the Oshkosh P19A (2.23M).
KI5's strategy reveals something important about Workshop economics: depth beats breadth. Rather than publishing across multiple games, KI5 went deep into a single community's needs — Project Zomboid players who want vehicle variety. The result is 102 items in one game, each averaging 886,000 subscriptions. That is not a hobbyist. That is a one-person content studio.
crashz: the 13-mod empire
If KI5 is the volume player, crashz is the efficiency argument. With just 13 active mods — all for Counter-Strike 2 — crashz has accumulated 86.6 million subscriptions. That is 6.66 million subs per mod, the highest ratio on this list by a wide margin.
The secret is two mega-hits: crashz' Crosshair Generator v3 (39.8M subs) and Config Generator (12.8M). These are utility mods — tools that every CS2 player needs once and keeps forever. crashz essentially built the configuration layer that Valve's own UI did not provide, and the Workshop rewarded him with near-universal adoption.
ss.waiting: the Dota 2 custom game pioneer
ss.waiting holds 80.1 million subscriptions across 19 mods, primarily in Dota 2. Their standout creation, DOTA AUTO CHESS, is not just a popular mod — it is one of the most influential mods in gaming history. AUTO CHESS spawned an entire genre (auto-battlers), led to a standalone game, and inspired Valve's own Dota Underlords. With 10.2M subscriptions and 1.93M favorites, it is the most-favorited Workshop item of all time.
This is the rare case where a Workshop mod transcended modding itself. ss.waiting's influence is not measured in subscriptions alone — it is measured in a genre that now generates hundreds of millions in revenue across multiple standalone titles.
Oskar Potocki: the RimWorld framework builder
Oskar Potocki represents a different kind of influence: infrastructure. With 92 active mods and 44.3 million subscriptions in RimWorld, Potocki did not just make mods — he made mods that other mods depend on. The Vanilla Expanded Framework (1.99M subs) is a dependency for dozens of other creators' work. It is the closest thing the Workshop has to a platform layer.
From Poland (PL), Potocki's Vanilla Expanded series — Furniture, Weapons, Medical, and more — effectively extends RimWorld's base game with production-ready content that feels official. At 92 mods averaging 481,000 subs each, this is sustained, high-quality output over years.
The Aimlabs concentration
Four of the top 15 creators are primarily Aimlabs content makers. This makes sense: Aimlabs is a training platform where creators publish aim routines, click targets, and warmup maps. The top creator in this space (ID 76561199174941685) has 74.9M subs across 85 mods and leads the entire Workshop in total favorites with 5.1 million — their DOTA AUTO CHESS-scale Aimlabs routines (Custom_ShadowClick, staticclick, VCT Leer Shot) are daily-use tools for competitive FPS players.
The Aimlabs ecosystem is interesting because it blurs the line between "mod" and "content." These are not modifications to a game — they are training scenarios within a training app. But Steam Workshop does not distinguish, and the subscription numbers show that players treat them with the same seriousness.
Where Workshop creators come from
Among creators with a known country code, the top 15 nations by creator count:
| Country | Creators |
|---|---|
| United States | 25,976 |
| Great Britain | 7,240 |
| Germany | 6,843 |
| Canada | 4,431 |
| Russia | 3,974 |
| France | 3,556 |
| Australia | 2,848 |
| China | 2,207 |
| Netherlands | 1,971 |
| Sweden | 1,944 |
| Poland | 1,801 |
| Brazil | 1,748 |
| Spain | 1,433 |
| Denmark | 1,183 |
| Japan | 1,156 |
The United States dominates with 25,976 known creators — roughly 3.6x the next country (Great Britain at 7,240). But most creator profiles have no country code set, so this is a floor, not a ceiling. The top-15 list itself spans Poland (Potocki), Sweden (Yesber), Denmark (TDM), Russia (iBrRus), the US (rezecib), and Chile — a genuinely global creator economy.
What the power law means
The top 15 creators account for roughly 638 million subscriptions — about 6.9% of all Workshop subscriptions from just 15 of 1.47 million creators. That is 0.001% of creators generating nearly 7% of reach. The top 5 alone account for ~390M subs, or 4.2% of everything.
This concentration has practical implications:
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For game developers: A single dominant creator can shape your game's Workshop ecosystem. KI5 effectively defines the Project Zomboid vehicle modding scene. If you are building a game with Workshop support, understanding who the power creators are in adjacent games is market research.
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For creators: The path to influence is not "publish everywhere." Every top-15 creator dominates one game. Breadth is not the strategy — depth is.
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For platforms: The Workshop's discovery surface (search, browse, trending) disproportionately rewards established creators. New creators face a cold-start problem that the platform's own tools do not solve — which is partly why ModSignal exists.
The data behind this article
All numbers in this article are pulled from ModSignal's live database, which tracks Workshop items across 139 games via the Steam Web API. The creator rankings use total subscriptions across active items from a top-5000-item sample (the full 5M-row aggregation is computationally expensive on a 4GB server — a limitation we are working on). Creator country data is self-reported on Steam profiles and is incomplete for most accounts.
To explore the full dataset — browse any game's mod rankings, track growth velocity, and discover rising creators before they hit the top — visit ModSignal.
ModSignal tracks 5 million Steam Workshop mods across 139 games in real time. Browse games, search mods, or check pricing for API access.