|
Asari Adepts
|
XCOM® 2 |
10,215 |
+0% |
0 |
|
Allies Unknown Species Mod: Salarians
|
XCOM® 2 |
1,182 |
+0% |
0 |
|
Brutal Fix [Fall 2017 patch fixes this]
|
XCOM® 2 |
5,301 |
+0% |
0 |
|
Less Silly Lines of Sight[?]
|
XCOM® 2 |
2,117 |
+0% |
0 |
|
AP Grenades
|
XCOM® 2 |
696 |
+0% |
0 |
|
Electrothermal-Chemical Weapons
|
XCOM® 2 |
1,014 |
+0% |
0 |
|
Partial Mission Completion - No Overrides
|
XCOM® 2 |
456 |
+0% |
0 |
|
New Dark Event - Overwhelming Force
|
XCOM® 2 |
69 |
+0% |
0 |
|
Recruit Multiple Heroes From All
|
XCOM® 2 |
62,565 |
+0% |
0 |
|
Tactical State Cleaner
|
XCOM® 2 |
29,613 |
+0% |
0 |
|
Allies Unknown: War of the Chosen Edition
|
XCOM® 2 |
47,025 |
+0% |
0 |
|
Improved Rocket Targeting
|
XCOM® 2 |
69,111 |
+0% |
0 |
|
Biotic Class Redux
|
XCOM® 2 |
49,624 |
+0% |
0 |
|
More Traits
|
XCOM® 2 |
71,767 |
+0% |
0 |
|
Chosen Dark Events Fix
|
XCOM® 2 |
77,463 |
+0% |
0 |
|
Allies Unknown Redux Species: Turians
|
XCOM® 2 |
11,810 |
+0% |
0 |
|
Raider Faction: Cult of Jariah
|
XCOM® 2 |
23,875 |
+0% |
0 |
|
Always Recruit and Rescue
|
XCOM® 2 |
30,428 |
+0% |
0 |
|
Fulton Nerf
|
XCOM® 2 |
3,560 |
+0% |
0 |
|
Allies Unknown Species Mod: Krogans
|
XCOM® 2 |
1,683 |
+0% |
0 |
|
(Effectively Discontinued) Intelligence Spending
|
XCOM® 2 |
232 |
+0% |
0 |
|
Gorilla Warfare
|
XCOM® 2 |
72 |
+0% |
0 |
|
Allies Unknown Redux: Buildable HK Droids
|
XCOM® 2 |
8,241 |
+0% |
0 |
|
Uniformity
|
XCOM® 2 |
16,128 |
+0% |
0 |
|
TLE Animsets For Everybody
|
XCOM® 2 |
7,853 |
+0% |
0 |
|
Squad Cohesion
|
XCOM® 2 |
20,574 |
+0% |
0 |
|
Enemy Showdown: Sundowner (Metal Gear Rising)
|
XCOM® 2 |
3,059 |
+0% |
0 |
|
Avatar Reflect
|
XCOM® 2 |
58 |
+0% |
0 |
|
Tier 1.5 Lasers: an Alternate Weapon Techs mod
|
XCOM® 2 |
296 |
+0% |
0 |
|
[ABANDONED] Bonding and Time Travelers
|
XCOM® 2 |
517 |
+0% |
0 |
|
Non-Skirmisher ADVENT Hybrids
|
XCOM® 2 |
10,343 |
+0% |
0 |
|
MOCX Class: Zealot
|
XCOM® 2 |
32,904 |
+0% |
0 |
|
Allies Unknown Species Redux: Krogans
|
XCOM® 2 |
10,692 |
+0% |
0 |
|
Core Room Slots
|
XCOM® 2 |
16,816 |
+0% |
0 |
|
Restored SITREPs
|
XCOM® 2 |
29,752 |
+0% |
0 |
|
Metal Gear Rising - Raiden and Sam Hero Units
|
XCOM® 2 |
2,335 |
+0% |
0 |
|
Buildable Hunter Weapons Redux
|
XCOM® 2 |
12,300 |
+0% |
0 |
|
Additional Dark Actions
|
XCOM® 2 |
14,010 |
+0% |
0 |
|
Plot Gated Chosen Missions
|
XCOM® 2 |
21,884 |
+0% |
0 |
|
Lightweight Strategy Overhaul
|
XCOM® 2 |
6,270 |
+0% |
0 |
|
Unblockable Flamethrowers
|
XCOM® 2 |
23,054 |
+0% |
0 |
|
ARC T-Doll Pack: Squad 404
|
XCOM® 2 |
3,216 |
+0% |
0 |
|
Shadow Research
|
XCOM® 2 |
4,284 |
+0% |
0 |
|
Genji Redux
|
XCOM® 2 |
5,079 |
+0% |
0 |
|
Sabotage Covert Action Rebalance
|
XCOM® 2 |
17,665 |
+0% |
0 |
|
Strategy Overhaul Bridge: Sangheili Spec Ops and Allies Unknown Sangheili
|
XCOM® 2 |
1,049 |
+0% |
0 |
|
SPARK Launchers Redux
|
XCOM® 2 |
36,133 |
+0% |
0 |
|
Turian Striker
|
XCOM® 2 |
7,843 |
+0% |
0 |
|
Blademaster Momentum
|
XCOM® 2 |
12,341 |
+0% |
0 |
|
Metal Over Flesh: Upgradeable SPARKs
|
XCOM® 2 |
8,663 |
+0% |
0 |
|
EW Mec Weapons Adjustment and Strategy Overhaul Bridge
|
XCOM® 2 |
1,135 |
+0% |
0 |
|
Reaction Fire Suppression [WotC & Vanilla]
|
XCOM® 2 |
5,924 |
+0% |
0 |
|
Allies Unknown
|
XCOM® 2 |
5,871 |
+0% |
0 |
|
More Cities
|
XCOM® 2 |
10,358 |
+0% |
0 |
|
Avenger Events
|
XCOM® 2 |
6,776 |
+0% |
0 |
|
Lily's Voice
|
XCOM® 2 |
3,653 |
+0% |
0 |
|
Strategy Overhaul Bridge: Light Strategy Overhaul
|
XCOM® 2 |
1,202 |
+0% |
0 |
|
EXALT: Back In Action
|
XCOM® 2 |
749 |
+0% |
0 |
|
Medikit Expansion Redux
|
XCOM® 2 |
4,947 |
+0% |
0 |
|
Advent Names
|
XCOM® 2 |
4,929 |
+0% |
0 |
|
Codex Skulljack Fix
|
XCOM® 2 |
6,179 |
+0% |
0 |
|
Vest Rigging
|
XCOM® 2 |
281 |
+0% |
0 |
|
SPARK Launchers
|
XCOM® 2 |
1,278 |
+0% |
0 |
|
Medikit Expansion
|
XCOM® 2 |
5,212 |
+0% |
0 |
|
Start Your Own Missions
|
XCOM® 2 |
3,548 |
+0% |
0 |
|
More Technical Rockets
|
XCOM® 2 |
1,665 |
+0% |
0 |
|
An Easier War: Dark Events
|
XCOM® 2 |
4,504 |
+0% |
0 |
|
An Easier War: Mass Producable Weapons/Armors
|
XCOM® 2 |
1,795 |
+0% |
0 |
|
AWC & Psi Lab Scientist Requirements
|
XCOM® 2 |
3,498 |
+0% |
0 |
|
Additional Mission Types: LW2 Edition
|
XCOM® 2 |
6,845 |
+0% |
0 |
|
Allies Unknown Species Mod: Asari
|
XCOM® 2 |
2,153 |
+0% |
0 |
|
Escaped Rulers Fully Regen
|
XCOM® 2 |
285 |
+0% |
0 |
|
Avatar Ruler
|
XCOM® 2 |
1,173 |
+0% |
0 |
|
Wear Armour On Avenger
|
XCOM® 2 |
7,512 |
+0% |
0 |
|
Playable XCOM 2 Aliens
|
XCOM® 2 |
26,712 |
+0% |
0 |
|
Additional Mission Types Redux
|
XCOM® 2 |
43,152 |
+0% |
0 |
|
Raider Faction: Phantoms
|
XCOM® 2 |
27,064 |
+0% |
0 |
|
Allies Unknown Redux: The Liberated
|
XCOM® 2 |
9,591 |
+0% |
0 |
|
Starting Traits
|
XCOM® 2 |
45,021 |
+0% |
0 |
|
Allies Unknown Redux Species: Asari
|
XCOM® 2 |
12,243 |
+0% |
0 |
|
More Effective Blast Padding
|
XCOM® 2 |
51,654 |
+0% |
0 |
|
Wear Armour on the Avenger (for WotC)
|
XCOM® 2 |
60,354 |
+0% |
0 |
|
Cross Weapon Training
|
XCOM® 2 |
12,079 |
+0% |
0 |
|
MEC Troopers
|
XCOM® 2 |
35,095 |
+0% |
0 |
|
Operation Parallels - The Doom Slayer Mod
|
XCOM® 2 |
14,851 |
+0% |
0 |
|
Liberate Job
|
XCOM® 2 |
1,495 |
+0% |
0 |
|
Revival Protocol and Restoration Fix
|
XCOM® 2 |
848 |
+0% |
0 |
|
Investigation Mission: Shimada Woes
|
XCOM® 2 |
776 |
+0% |
0 |
|
Investigation Mission: Tracking Tracer
|
XCOM® 2 |
860 |
+0% |
0 |
|
Avatar-based Dynamic Difficulty
|
XCOM® 2 |
763 |
+0% |
0 |
|
Patrol Training
|
XCOM® 2 |
3,208 |
+0% |
0 |
|
Avenger Events: LW2 Pack
|
XCOM® 2 |
4,616 |
+0% |
0 |
|
Buildable Geth
|
XCOM® 2 |
1,684 |
+0% |
0 |
|
Viper Grabs Destroy Cover
|
XCOM® 2 |
230 |
+0% |
0 |
|
More ABA Guest Enemies For LW2
|
XCOM® 2 |
830 |
+0% |
0 |
|
An Easier War: Infiltration
|
XCOM® 2 |
3,188 |
+0% |
0 |
|
More Default Soldier Abilities
|
XCOM® 2 |
537 |
+0% |
0 |
|
Additional Dark Events: More Casual Edition
|
XCOM® 2 |
1,599 |
+0% |
0 |
|
Alternate Utility Covert Action Loot for Covert Infiltration
|
XCOM® 2 |
1,186 |
+0% |
0 |
|
Allies Unknown: LW2 Mission
|
XCOM® 2 |
789 |
+0% |
0 |
|
Allies Unknown Species Mod: Rogue ADVENT Hybrids
|
XCOM® 2 |
737 |
+0% |
0 |
|
Allies Unknown Species Mod: Turians
|
XCOM® 2 |
1,895 |
+0% |
0 |
|
Delayed Ruler Entrances
|
XCOM® 2 |
1,031 |
+0% |
0 |
|
Potentials
|
XCOM® 2 |
4,313 |
+0% |
0 |
|
Partial Mission Completion
|
XCOM® 2 |
1,640 |
+0% |
0 |
|
Stiletto Rounds For XCOM
|
XCOM® 2 |
11,414 |
+0% |
0 |
|
Unofficial Battle Rifle Expansion
|
XCOM® 2 |
3,125 |
+0% |
0 |
|
Veteran Training: Defense Matrix Edition
|
XCOM® 2 |
3,429 |
+0% |
0 |
|
AP Grenades Redux
|
XCOM® 2 |
5,995 |
+0% |
0 |
|
Strategy Overhaul Bridge: ETC Weaponry
|
XCOM® 2 |
173 |
+0% |
0 |
|
[WotC] Coilguns Upgrade to Plasma
|
XCOM® 2 |
1,598 |
+0% |
0 |
|
Lost World Fix [Fixed by the Fall 2017 Patch]
|
XCOM® 2 |
1,598 |
+0% |
0 |
|
Beta Strike
|
XCOM® 2 |
231 |
+0% |
0 |
|
LW2 PsiOp BugFix
|
XCOM® 2 |
1,160 |
+0% |
0 |
|
Shaken Scars
|
XCOM® 2 |
698 |
+0% |
0 |
|
Facility Hunt Job
|
XCOM® 2 |
1,440 |
+0% |
0 |
|
An Easier War: Misc Options
|
XCOM® 2 |
2,337 |
+0% |
0 |
|
Steady Weapon For All: LW2 Edition
|
XCOM® 2 |
1,145 |
+0% |
0 |
|
An Easier War: Timers
|
XCOM® 2 |
3,143 |
+0% |
0 |
|
Allies Unknown Species Mod: Twi'leks
|
XCOM® 2 |
662 |
+0% |
0 |
|
Rulers Visible in Shadow Chamber Mission Description
|
XCOM® 2 |
682 |
+0% |
0 |
|
DLC Dark Event - Rulers Regain HP
|
XCOM® 2 |
939 |
+0% |
0 |
|
Success-based Dynamic Force Level
|
XCOM® 2 |
699 |
+0% |
0 |
|
Krogan Champions
|
XCOM® 2 |
4,000 |
+0% |
0 |
|
More Resistance Ops
|
XCOM® 2 |
35,562 |
+0% |
0 |
|
Rend The Lost
|
XCOM® 2 |
32,599 |
+0% |
0 |
|
Raider Faction: Bandits
|
XCOM® 2 |
34,109 |
+0% |
0 |
|
Pyrrhic Victories
|
XCOM® 2 |
41,818 |
+0% |
0 |
|
Buildable Geth Redux
|
XCOM® 2 |
19,961 |
+0% |
0 |
|
Custom Soldiers Evac Zone Fix
|
XCOM® 2 |
183,285 |
+0% |
0 |
|
Sangheili Spec Ops
|
XCOM® 2 |
10,274 |
+0% |
0 |
|
[WotC] The MOCX Initiative
|
XCOM® 2 |
63,245 |
+0% |
0 |
|
Rebellious MOCX
|
XCOM® 2 |
9,909 |
+0% |
0 |
|
Mark Zero Augments
|
XCOM® 2 |
29,531 |
+0% |
0 |
|
DLC Breakthroughs Support
|
XCOM® 2 |
60,425 |
+0% |
0 |
|
Covert Action Missions
|
XCOM® 2 |
32,298 |
+0% |
0 |
|
More Mission SITREPs
|
XCOM® 2 |
53,781 |
+0% |
0 |
|
Metal Over Flesh Redux
|
XCOM® 2 |
42,168 |
+0% |
0 |
|
[WotC] Revival Protocol Fixes
|
XCOM® 2 |
79,002 |
+0% |
0 |
|
Raider Faction: Marauders
|
XCOM® 2 |
27,657 |
+0% |
0 |
|
Robots On Covert Actions
|
XCOM® 2 |
32,394 |
+0% |
0 |
|
More Cities WotC
|
XCOM® 2 |
67,578 |
+0% |
0 |
|
Phantom Evac
|
XCOM® 2 |
31,727 |
+0% |
0 |
|
Defense Matrix Sabotage Fix
|
XCOM® 2 |
75,018 |
+0% |
0 |
|
Raider Faction: Rogue XCOM Operatives
|
XCOM® 2 |
21,702 |
+0% |
0 |
|
Skirmisher Rebalance
|
XCOM® 2 |
38,409 |
+0% |
0 |
|
Allies Unknown Redux Species: Sangheili
|
XCOM® 2 |
12,928 |
+0% |
0 |
|
Raider Faction: Heretic Geth
|
XCOM® 2 |
15,876 |
+0% |
0 |
|
Allies Unknown Redux Species: Quarians
|
XCOM® 2 |
10,581 |
+0% |
0 |
|
Gravely Wounded Scars
|
XCOM® 2 |
35,829 |
+0% |
0 |
|
Girls' Frontline Resistance Faction: ARC
|
XCOM® 2 |
5,779 |
+0% |
0 |
|
Fulton Rewards
|
XCOM® 2 |
15,896 |
+0% |
0 |
|
Allies Unknown Redux Species: Twi'Leks
|
XCOM® 2 |
6,524 |
+0% |
0 |
|
Avatar Buffs
|
XCOM® 2 |
15,175 |
+0% |
0 |
|
Enemy Within Polish Voice Pack
|
XCOM® 2 |
8,495 |
+0% |
0 |
|
Scalable Blast Padding [WotC Compatible]
|
XCOM® 2 |
7,670 |
+0% |
0 |
|
Additional Mission Types
|
XCOM® 2 |
21,937 |
+0% |
0 |
|
Raider Faction Bases
|
XCOM® 2 |
28,811 |
+0% |
0 |
|
Explosives Destroy Corpses
|
XCOM® 2 |
17,486 |
+0% |
0 |
|
Strategy Overhaul Bridge: Coilguns (Tier 2.5 version)
|
XCOM® 2 |
962 |
+0% |
0 |
|
Crit Chance Change Redux
|
XCOM® 2 |
1,858 |
+0% |
0 |
|
Area Suppression Visualization Fix
|
XCOM® 2 |
3,429 |
+0% |
0 |
|
The MOCX Initiative (LW2 for Base Game)
|
XCOM® 2 |
1,336 |
+0% |
0 |
|
Squad Notoriety
|
XCOM® 2 |
2,211 |
+0% |
0 |
|
Strategy Overhaul Bridge: Jetstream Sam and Raiden Weapons
|
XCOM® 2 |
1,234 |
+0% |
0 |
|
Ruler Nerf Nerf
|
XCOM® 2 |
6,126 |
+0% |
0 |
|
ARC T-Doll Pack: AR Team
|
XCOM® 2 |
1,736 |
+0% |
0 |
|
Additional Dark Events
|
XCOM® 2 |
5,705 |
+0% |
0 |
|
ETC Weaponry for WotC
|
XCOM® 2 |
4,761 |
+0% |
0 |
|
Guerilla Job
|
XCOM® 2 |
1,735 |
+0% |
0 |
|
More Exciting UFO Chases
|
XCOM® 2 |
818 |
+0% |
0 |
|
Shadow Concealment Nerf
|
XCOM® 2 |
1,611 |
+0% |
0 |
|
Partially Gifted
|
XCOM® 2 |
4,148 |
+0% |
0 |
|
Salarian Engineers
|
XCOM® 2 |
7,026 |
+0% |
0 |
|
Three Utility Slots For All
|
XCOM® 2 |
1,925 |
+0% |
0 |
|
Biotic Class
|
XCOM® 2 |
2,755 |
+0% |
0 |
|
Buildable Hunter Weapons
|
XCOM® 2 |
3,023 |
+0% |
0 |
|
Allies Unknown Species Mod: Quarians
|
XCOM® 2 |
1,525 |
+0% |
0 |
|
Item Durability
|
XCOM® 2 |
2,904 |
+0% |
0 |
|
RealityMachina's XComGameState_Unit Override [VANILLA ONLY]
|
XCOM® 2 |
5,887 |
+0% |
0 |
|
An Easier War: Mission Rewards
|
XCOM® 2 |
2,666 |
+0% |
0 |
|
Supply Extraction Fix [Fixed by the Fall 2017 patch]
|
XCOM® 2 |
1,949 |
+0% |
0 |
|
An Easier War: Pod Sizes
|
XCOM® 2 |
1,943 |
+0% |
0 |
|
Allies Unknown Species(?) Mod: HK-Series Droids
|
XCOM® 2 |
937 |
+0% |
0 |
|
Randomize Weapon Appearance
|
XCOM® 2 |
3,033 |
+0% |
0 |
|
Chryssalid Mutations
|
XCOM® 2 |
16,404 |
+0% |
0 |
|
Moddable DLC Weapons
|
XCOM® 2 |
18,276 |
+0% |
0 |
|
The MOCX Initiative: Vanilla Edition
|
XCOM® 2 |
583 |
+0% |
0 |
|
Manufacture Job
|
XCOM® 2 |
2,605 |
+0% |
0 |
|
Synthoids
|
XCOM® 2 |
4,235 |
+0% |
0 |
|
Playable Aliens/Allies Unknown Patch
|
XCOM® 2 |
2,395 |
+0% |
0 |
|
[CI] New Activity Chain: Contact New Resistance Cell
|
XCOM® 2 |
2,131 |
+0% |
0 |
|
Gravely Wounded Prosthetics
|
XCOM® 2 |
2,887 |
+0% |
0 |
|
Strategy Overhaul Bridge: Biotic Class Redux
|
XCOM® 2 |
2,422 |
+0% |
0 |
|
Tracking Shot Defence
|
XCOM® 2 |
18,812 |
+0% |
0 |
|
Scientist Staff Slots: WotC Edition
|
XCOM® 2 |
47,096 |
+0% |
0 |
|
Allies Unknown Redux Species: Salarians
|
XCOM® 2 |
9,629 |
+0% |
0 |
|
Renegade Rulers
|
XCOM® 2 |
10,004 |
+0% |
0 |
|
No Full Cover Grabs
|
XCOM® 2 |
12,085 |
+0% |
0 |
|
More SITREPs
|
XCOM® 2 |
4,946 |
+0% |
0 |
|
EU Style Strategy Pacing
|
XCOM® 2 |
1,786 |
+0% |
0 |
|
Strategy Overhaul Bridge: Raider Faction Reward Weapons
|
XCOM® 2 |
4,263 |
+0% |
0 |
|
Restored Chosen Traits
|
XCOM® 2 |
12,094 |
+0% |
0 |