Creator 76561198031387552
Creator profile / Steam profile
Tracked items
30
Total subscribers
14,930
Avg 30d growth
+0%
Fastest growing
Portfolio
| Mod | Game | Subscribers | 7d Growth | Breakout |
|---|---|---|---|---|
| Changes to Unit Recruitment Unlocks | Total War: THREE KINGDOMS | 440 | +0% | 0 |
| Better Socii | Total War: ROME II - Emperor Edition | 386 | +0% | 0 |
| TEST MOD : Tech tree to a more passive role (with balance tweaks) | Total War: THREE KINGDOMS | 11 | +0% | 0 |
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| TEST MOD : Buildings do not require technologies | Total War: THREE KINGDOMS | 65 | +0% | 0 |
| Player faction can now generate characters | Total War: THREE KINGDOMS | 354 | +0% | 0 |
| Removal of Shock Cav base damage | Total War: ROME II - Emperor Edition | 19 | +0% | 0 |
| Alternate Unit & Hero Balance for 190E | Total War: THREE KINGDOMS | 7,422 | +0% | 0 |
| Tweaks to the Battle AI | Total War: THREE KINGDOMS | 555 | +0% | 0 |
| Rewan's 1.7.1.1 - Alternative Vanilla Unit Balance | Total War: THREE KINGDOMS | 51 | +0% | 0 |
| 1,7,1,1 - Character Rebalancing | Total War: THREE KINGDOMS | 4 | +0% | 0 |
| Quick QoL : No more "Tired" penalty for the Non-Nanman factions in the "Dense Jungle" | Total War: THREE KINGDOMS | 1,228 | +0% | 0 |
| More fondness / Less grudges | Total War: THREE KINGDOMS | 143 | +0% | 0 |
| Prestige Ranks increase Family Estate Income | Total War: THREE KINGDOMS | 724 | +0% | 0 |
| Defence of Levity Rebalance | Total War: THREE KINGDOMS | 133 | +0% | 0 |
| QoL : Changes to Capture Chance calculation. | Total War: THREE KINGDOMS | 144 | +0% | 0 |
| Reversing the Like/Dislike weighting for the Guanxi system | Total War: THREE KINGDOMS | 552 | +0% | 0 |
| Serious Tournament - 40K Subs Edition | Total War: THREE KINGDOMS | 49 | +0% | 0 |
| Ai Rebalance (Experimental) | Total War: THREE KINGDOMS | 52 | +0% | 0 |
| Less Death By Old Age | Total War: THREE KINGDOMS | 401 | +0% | 0 |
| Community Quick-fix : +100 Satisfaction faction-wide at all ranks | Total War: THREE KINGDOMS | 269 | +0% | 0 |
| Unit recruitment Rework + Some ""balancing"" changes | Total War: THREE KINGDOMS | 33 | +0% | 0 |
| [PRE 1.6.1] Community Quick-fix : Units not running in battle on certain terrain type | Total War: THREE KINGDOMS | 1,414 | +0% | 0 |
| Nerfed Collision/Impact Damage | Total War: THREE KINGDOMS | 9 | +0% | 0 |
| Rebalance & Refitting mod (Light) | Total War: ATTILA | 1 | +0% | 0 |
| Crazy Frenchmen Mod. | Total War: THREE KINGDOMS | 9 | +0% | 0 |
| Silly Ideas Compilation Overhaul (SICO) | Total War: THREE KINGDOMS | 13 | +0% | 0 |
| Community Quick-fix : Yuan Shao access to the Xiongnu Cavalry & Cataphracts | Total War: THREE KINGDOMS | 55 | +0% | 0 |
| Rework Recruitment (test) | Total War: ATTILA | 3 | +0% | 0 |
| Pigs for the Western Roman Empire. | Total War: ATTILA | 57 | +0% | 0 |
| Roman Mercenaries | Total War: ATTILA | 334 | +0% | 0 |