Creator 76561198815682783
Creator profile / Steam profile
Tracked items
38
Total subscribers
198,300
Avg 30d growth
+0%
Fastest growing
Portfolio
| Mod | Game | Subscribers | 7d Growth | Breakout |
|---|---|---|---|---|
| Slower Cost Progression | Sid Meier’s Civilization® VI | 3,504 | +0% | 0 |
| Enhenced Vassal States | Sid Meier’s Civilization® VI | 2,873 | +0% | 0 |
| [Scenario Remake] Rise of the Mongols | Sid Meier’s Civilization® VI | 1,028 | +0% | 0 |
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| Tech and Civic Spread Mode | Sid Meier’s Civilization® VI | 961 | +0% | 0 |
| Terrains and Features Yield Adjustment | Sid Meier’s Civilization® VI | 1,772 | +0% | 0 |
| Faster Alliance Points Accumulation | Sid Meier’s Civilization® VI | 1,017 | +0% | 0 |
| Apry's SilkRoad Map (Real Starting Positions, Built-in Custom Start Points) | Sid Meier’s Civilization® VI | 15,592 | +0% | 0 |
| City of World's Desire: Trade Route Expansion | Sid Meier’s Civilization® VI | 13,342 | +0% | 0 |
| Custom Era Prolongation | Sid Meier’s Civilization® VI | 6,763 | +0% | 0 |
| [World Map] Columbus’ Imagination (TSL and Custom Start Position) | Sid Meier’s Civilization® VI | 6,950 | +0% | 0 |
| Apry’s Bronze Age Map (TSL and Custom Start Position) | Sid Meier’s Civilization® VI | 4,368 | +0% | 0 |
| Military Support From Ming | Sid Meier’s Civilization® VI | 2,409 | +0% | 0 |
| AI Forced Establishing Capital in Situ | Sid Meier’s Civilization® VI | 468 | +0% | 0 |
| Floodplain Farming Expansion | Sid Meier’s Civilization® VI | 6,975 | +0% | 0 |
| Li Zicheng the Yongchang Emperor | Sid Meier’s Civilization® VI | 142 | +0% | 0 |
| Unlocking Battle Techniques | Sid Meier’s Civilization® VI | 556 | +0% | 0 |
| [UI] Show All Trade Route Paths | Sid Meier’s Civilization® VI | 12,979 | +0% | 0 |
| Official Maps Custom Start Position | Sid Meier’s Civilization® VI | 25,434 | +0% | 0 |
| Gain Greatperson points by Being Major Religion | Sid Meier’s Civilization® VI | 1,350 | +0% | 0 |
| [Scenario] Early 7th Century AD / Era of Zhenguan | Sid Meier’s Civilization® VI | 5,634 | +0% | 0 |
| Hauling Ships Overland | Sid Meier’s Civilization® VI | 3,426 | +0% | 0 |
| Custom Start Position Expand (From 11 to 21) | Sid Meier’s Civilization® VI | 2,069 | +0% | 0 |
| "Unit Limit" Adjustment and Translation | Sid Meier’s Civilization® VI | 1,736 | +0% | 0 |
| Walls & Barriers Revised | Sid Meier’s Civilization® VI | 4,606 | +0% | 0 |
| Two Edges of the World Map (TSL and Custom Start Position) | Sid Meier’s Civilization® VI | 4,802 | +0% | 0 |
| Morale & Siege: New Warfare Mechanics | Sid Meier’s Civilization® VI | 18,591 | +0% | 0 |
| Tribute and Vassal States: Introducing New Diplomatic Options | Sid Meier’s Civilization® VI | 28,602 | +0% | 0 |
| Loose-Rein Governance | Sid Meier’s Civilization® VI | 5,527 | +0% | 0 |
| War and Peace Cooldown Reduction | Sid Meier’s Civilization® VI | 2,460 | +0% | 0 |
| [UI] Show Trade Routes Between Other Civilizations | Sid Meier’s Civilization® VI | 597 | +0% | 0 |
| Unit Movements From Technologies | Sid Meier’s Civilization® VI | 4,037 | +0% | 0 |
| Resource Reset for Static Realistic Maps | Sid Meier’s Civilization® VI | 1,683 | +0% | 0 |
| Unique Units Never Become Obsolete | Sid Meier’s Civilization® VI | 1,073 | +0% | 0 |
| Custom Era Prolongation Extension Pack | Sid Meier’s Civilization® VI | 832 | +0% | 0 |
| Apry's SilkRoad Map (Tang Dynasty) | Sid Meier’s Civilization® VI | 1,462 | +0% | 0 |
| Open City-states' Border Policy | Sid Meier’s Civilization® VI | 548 | +0% | 0 |
| Project Repatriation | Sid Meier’s Civilization® VI | 454 | +0% | 0 |
| Li Zicheng (Dashing King) and Zhang Xianzhong (Daxi King) lead China Civilization | Sid Meier’s Civilization® VI | 1,678 | +0% | 0 |